If you have bought an artejaol soldier, you should know that the scale used is 1:25. If you want to increase or decrease the scale, you must follow the following steps in the software you normally use, or you can download Blender from blender.org.

Follow these options to scale the model to different sizes:

Scaling from 1:25 to 1:35

On your scale options change from 1 to 0,71 on XYZ parameters (Apply to all coordinate axes ).

or:

Take the the mesh (the height is usually between 6 and 7 cm without base) and multiply the height, width and by 0,71 to get the height of the mesh. Remember you have to apply the same to all coordinate axes (XYZ).

Scaling from 1:25 to 1:72

On your scale options change from 1 to 0,345 on XYZ parameters (Apply to all coordinate axes ).

or:

Take the the mesh (the height is usually between 6 and 7 cm without base) and multiply the height, width and by 0,345 to get the height of the mesh. Remember you have to apply the same to all coordinate axes (XYZ).

Scaling from 1:25 to 1:16

On your scale options change from 1 to 0,345 on XYZ parameters (Apply to all coordinate axes ).

or:

Take the the mesh (the height is usually between 6 and 7 cm without base) and multiply the height, width and by 0,345 to get the height of the mesh. Remember you have to apply the same to all coordinate axes (XYZ).